The Electronic Entertainment Expo (E3), once considered the largest convention and media platform in the gaming industry, has officially concluded its activities.
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In a statement to The Washington Post, the Entertainment Software Association (ESA) revealed that the decision to cancel the event was due to competition, partner withdrawals, changes in audience habits, and disruptions caused by the pandemic.
The president of ESA, Stanley Pierre-Louis, emphasized that the closure reflects the evolution of opportunities in the industry, such as direct online conferences to the public, avoiding costs associated with physical events.
Through social media, E3 also confirmed its closure. “After more than two decades of E3, each one bigger than the last, it’s time to say goodbye. Thank you for the memories.”
The decline of E3 began in 2018 with the departure of Sony/PlayStation, followed by other participants. The pandemic exacerbated the challenges, leading to a transition to online conferences.